All Will Fall presents a water world colony survival experience centered around a physics-based building system. Structures must be carefully constructed with proper support from scavenged materials, while also having you face typical colony survival mechanics like providing food and water.

The concept shows promise. At its best, the building system introduces a layer of physicality that adds weight to every construction decision. There are moments where the system works as intended, providing a satisfying sense of engineering and letting you use some creativity.

However, over time, that same system becomes a source of frustration. Building behavior can feel unpredictable, and the building support, or lack of, is not always clearly explained. This lack of clarity turns experimentation into trial and error, and sometimes just frustration.

While the game contains enjoyable elements, and many may play with no issues, it became unstable for me and collapsed.

All Will Fall is therefore recorded as Dead.

The game structure stood.

Until it didn’t.

Pronouncement: Pronounced dead.